Habilidades
Habilidad de movimiento
Use the Move Ability to change the position of a unit. The number of Actions consumed by a Move depends on how far the unit travels.
Rango de movimiento

El rango de movimiento de una unidad indica hasta dónde puede avanzar con una sola acción.
Puntos de ruta

Use Waypoints to create a specific path for a unit to move. This can help avoid enemy Overwatch or other threatening areas on the battlefield. The default control to place a Waypoint is [Ctrl] + [Left-Click].
Habilidad de disparo

Use the Shoot Ability to deliver a payload with the active weapon. This will reduce the Ammo of the active weapon by one (1).
Habilidad de Vigilancia


Set an Overwatch area to shoot during the enemy turn. Your unit will shoot at any enemy unit that enters the Overwatch area or take an offensive Action while inside the Overwatch area.
Note: the remaining Actions a unit has when they set Overwatch will be turned into shots during the enemy turn.
For example, setting an Overwatch with 2 remaining Actions means the unit will shoot up to 2 times during the enemy turn.
Note: a larger Overwatch area will potentially catch more enemies inside of it, however, a smaller Overwatch area will shoot with a higher Accuracy.
Nota: una unidad dejará de disparar si se queda sin munición durante un Overwatch.
Capacidad de recarga

When a weapon is out of Ammo, use this Ability to add more Ammo to the active weapon.
Note: be sure you have the correct weapon equipped.
Pistola de cañón corto

Each unit carries a Snub Pistol as their Secondary Weapon. The Snub can be useful when you want to conserve Ammo in a Primary Weapon. It also performs better at longer ranges than some Primary Weapons, but generally deals less damage.
Disabling Shot Ability

La Pistola de cañón corto tiene una habilidad llamada Disparo Desactivador que puede usarse para interrumpir un Overwatch enemigo.