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Skills: Vanguard


The Vanguard Class Icon with a sample of its skill tree behind it.

A fearless front-line fighter equipped to absorb more damage and draw aggression.


Active Skills

Breach Icon

Breach

Action Point: 1   Cooldown: 8

All enemies within 5 meters gain the Breached status effect. Allies who down or kill Breached enemies gain 1 Action and heal 20% of their Maximum Health.

Demoralize Icon

Demoralize

Action Point: 1    Cooldown: 4

Shoot. If the target is hit, it is interrupted and loses all positive status effects. Does not affect bosses.

Distraction Icon

Distraction [lv1]

Action Point: 1    Cooldown: 5

Target enemy will try to attack this unit on its next turn. Does not affect bosses.


Distraction [lv2]

Action Point: 1    Cooldown: 5

Target enemy deals -50% Damage on its next turn. Target will try to attack this unit on its next turn. Does not affect bosses.


Distraction [lv3]

Action Point: 1    Cooldown: 3

Distraction has its cooldown reduced by 2 turns.

Hunker Down Icon

Hunker down [Lv1]

Action Point: 1    Cooldown: 3

Select a target ally in cover. Target gains +40% Evasion. Target may take no Actions this turn.


Hunker down [Lv2]

Action Point: 1    Cooldown: 3

Select a target ally in cover. Target gains +60% Evasion. Target may take no Actions this turn.

Intimidate Icon

Intimidate [Lv1]

Action Point: 1    Cooldown: 4

Enemies within 10 meters are removed from cover and interrupted.


Intimidate [Lv2]

Action Point: 1    Cooldown: 5

Enemies within 10 meters are removed from cover, interrupted and receive +20% Damage this turn.


Intimidate [Lv3]

Action Point: 1    Cooldown: 3

Enemies within 10 meters are removed from cover, interrupted and receive +30% Damage this turn.

Rage Shot Icon

Rage Shot [Lv1]

Action Point: 1    Cooldown: 5

Shoot with a Damage bonus. The Damage bonus is equal to 100% of your missing health to a maximum of 250 Damage.


Rage Shot [Lv2]

Action Point: 1    Cooldown: 5

Shoot with a Damage bonus. The Damage bonus is equal to 150% of your missing health to a maximum of 500 Damage.


Rage Shot [Lv3]

Action Point: 1    Cooldown: 3

Shoot with a Damage bonus. The Damage bonus is equal to 200% of your missing health to a maximum of 1000 Damage.

Rally Icon

Rally [Lv1]

Action Point: 1   Cooldown: 5

Allies within 8 meters gain Leech for this turn. Units with Leech heal 25% of damage dealt by their Shots.


Rally [lv2]

Action Point: 1    Cooldown: 5

Allies within 8 meters gain Leech for this turn. Units with Leech heal 40% of damage dealt by their Shots.


Rally [lv3]

Action Point: 1    Cooldown: 5

Allies within 8 meters gain Leech until the end of your next turn. Units with Leech heal 40% of damage dealt by their Shots.

Stand Together Icon

Stand Together

Action Point: 1    Cooldown: 8

Downed allies within 10 meters are revived. Allies within 10 meters get 50% Damage Reduction until the start of your next turn.

Passive Skills

Avenger Icon

Avenger

When an ally takes damage, this unit gets +25% Damage for this turn, to a maximum of 4 stacks. When an ally is downed, this unit gets +1 Action. When an ally dies, this unit gets 3 Actions.

Badass Icon

Badass

75% Damage Reduction against the first attack each turn.

Charged Up Icon

Charged Up

When this unit kills an enemy with the Bayonet Charge ability, all of this unit’s Skills have their cooldowns reduced by 1 turn.

Defensive Bayonet Icon

Defensive Bayonet

When this unit kills an enemy with the Bayonet Charge ability, each ally gets 20% Damage Reduction for this turn.

Enraged Bayonet Icon

Enraged Bayonet

When this unit kills an enemy with the Bayonet Charge ability, this unit gets +20% Damage and 20% Damage Reduction for this turn.

Executioner Icon

Executioner

When this unit shoots enemies with less than 50% remaining health, it gets +30% Damage.

Expertise Icon

Expertise

When within the Effective Range of the equipped weapon, this unit gets a +25% Critical Hit Chance.

Free Bayonet Icon

Free Bayonet

When this unit kills an enemy with the Bayonet Charge ability, it gets 1 Action.

Hemorrhage Icon

Hemorrhage

When this unit gets a Critical Hit on an enemy, that enemy receives the Bleed status effect. Units with Bleed receive 200 damage at the beginning of the next 3 turns.

Leech Icon

Leech

When an enemy is damaged by a shot from this unit, this unit heals for an amount equal to 25% of the damage dealt.

Menacing Bayonet Icon

Menacing Bayonet

When this unit kills an enemy with Bayonet Charge, all enemies within 7 meters get -20% Accuracy.

Recharging Bayonet

Recharging Bayonet

When this unit kills an enemy, this unit’s Bayonet Charge ability cooldown is reduced by 1 turn.

Regeneration Level 1 Icon

Regeneration [Lv1]

At the beginning of your turn, this unit heals 10% of its Maximum Health.

Regeneration Level 2 Icon

Regeneration [Lv2]

Regeneration has its healing effect increased to 15%.

Self-Revive Icon

Self-revive

When this unit is in the downed state at the beginning of your turn, this unit revives.

Squad Regeneration Icon

Squad Regeneration

Effects from this unit’s Regeneration Skill are applied to each ally within 5 meters.

Survival Instincts Icon

Survival Instincts

When below 50% Maximum Health, gain +25% Evasion.

Unnerve Icon

Unnerve

Enemies targeted by this unit’s Shoot ability get the Weaken status effect. Units with Weaken deal -10% Damage for one turn. Does not affect bosses.

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  • Actions

  • Abilities

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  • Skills

  • Skills: Support

  • Skills: Vanguard

    • Active Skills
    • Passive Skills
  • Skills: Heavy

  • Skills: Jack

  • Skills: Scout

  • Skills: Sniper

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