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Skills: Sniper


The Sniper Class Icon with a sample of its skill tree behind it.

A deadly sharpshooter that is able to use precision shots to take out high threat targets from across the battlefield.


Active Skills

Bullseye Icon

Bullseye [Lv1]

Action Point: 1    Cooldown: 5

The next time this unit hits with a Shot, it will be a Critical Hit. This effect will expire after 2 turns if not triggered.


Bullseye [Lv2]

Action Point: 1    Cooldown: 5

The next time this unit hits with a Shot, it will be a Critical Hit and this unit gets 1 Action. This effect will expire after 2 turns if not triggered.

Chain Shot Icon

Chain Shot [Lv1]

Action Point: 1    Cooldown: 5

Shoot and if the target is hit, this unit gets 1 Action.


Chain Shot [Lv2]

Action Point: 1    Cooldown: 5

Shoot and if the target is hit, this unit gets 2 Actions.

Concussion Shot

Concussion Shot [Lv1]

Action Point: 1    Cooldown: 7

Shoot. The target of the Shot gains the Concussed status effect. Concussed units are interrupted and cannot act during their next turn. Does not affect bosses.


Concussion Shot [Lv2]

Action Point: 1    Cooldown: 7

Units targeting an enemy with Concussed get a +20% Critical Hit Chance bonus.


Concussion Shot [Lv3]

Action Point: 1    Cooldown: 5

Concussion Shot has its cooldown reduced by 2 turns.

Fast Fingers Icon

Fast Fingers [Lv1]

Action Point: 1    Cooldown: 3

Shoot and if the target is downed or killed, this unit reloads.


Fast Fingers [Lv2]

Action Point: 1    Cooldown: 3

Shoot and if the target is downed or killed, this unit reloads and gets 1 Action.

First Blood Icon

First Blood [Lv1]

Action Point: 1    Cooldown: 5

Shoot at a target with full health. The Shot gets a +50% Damage bonus.


First Blood [Lv2]

Action Point: 1    Cooldown: 5

Shoot at a target with full health. The Shot gets a +75% Damage bonus.


First Blood [Lv3]

Action Point: 1    Cooldown: 5

Shoot at a target with full health. The Shot gets a +100% Damage bonus.

Precision Shot Icon

Precision Shot [Lv1]

Action Point: 2    Cooldown: 3

Shoot with a +30% Accuracy bonus and +30% Damage bonus. This Skill costs 2 Actions.


Precision Shot [Lv2]

Action Point: 2    Cooldown: 3

Shoot with a +40% Accuracy bonus and +40% Damage bonus. This Skill costs 2 Actions.


Precision Shot [Lv3]

Action Point: 2    Cooldown: 3

Shoot with a +50% Accuracy bonus and +50% Damage bonus. This Skill costs 2 Actions.

Ultimate Shot Icon

Ultimate Shot

Action Point: 1    Cooldown: 8

Shoot and if the target is downed or killed, this unit gets maximum Actions.

Passive Skills

Alpha Icon

Alpha

When this unit takes the first Shot with a full magazine, it gets a +15% Damage bonus.

Active Reload Icon

Active Reload

When this unit uses Reload on an empty magazine, this unit deals +25% Damage for 2 turns or until reloading.

Critical Overwatch Icon

Critical Overwatch

This unit’s Overwatch shots may be Critical Hits.

Elusive Icon

Elusive

When this unit is targeted for the first time each turn, it gets a +40% Evasion bonus.

Epiphany Icon

Epiphany

When this unit downs or kills an enemy, a random Skill has its cooldown reduced by 1 turn.

Extra Round Icon

Extra Round

When this unit hits an enemy with a Critical Hit, the equipped weapon gets +1 ammo to the magazine.

Head Hunter Icon

Head Hunter

When this unit kills an enemy, it gets +3% Damage to a maximum of +30%.

Impact Rounds Icon

Impact Rounds

When this unit hits an enemy with a Longshot Shot, the target is knocked down.

Lucky Streak Icon

Lucky Streak

When this unit hits an enemy with a Critical Hit, this unit gains a +20% Critical Hit Chance for this turn.

Omega Icon

Omega

When this unit takes the last Shot in their magazine, it gets a +25% Damage bonus.

Overture Icon

Overture

This unit gets a +50% Damage bonus on its first hit of your turn.

Run and Gun Icon

Run and gun

The first time this unit moves in a turn, it gains +50% damage for this turn. Shots from a higher elevation than the target get a +20% Accuracy bonus.

Second Chance Icon

Second Chance

The first time each turn that this unit misses with a Skill, refresh that Skill’s cooldown.

Setup Icon

Setup

When your turn ends and this unit has not taken a Shot, reduce the cooldown of all this unit’s abilities and Skills by 1 turn.

Sharpshooter Icon

Sharpshooter

This unit gets a reduced Accuracy penalty with its primary weapon when targeting enemies that are 8 or more meters away. This unit gets increased Critical Hit Damage.

Spree Icon

Spree

When this unit kills an enemy with a Critical Hit, there is a 25% chance that this unit will get 2 Actions. This effect may only trigger once per turn.

Sure Thing Icon

Sure thing

When this unit hits with a Shot that is not a Critical Hit, this unit gets a +20% Critical Hit Chance. When this unit hits an enemy with a Critical Hit, this effect is removed.

Terrified Icon

Terrified

When this unit kills an enemy with a Shot, all enemies within 10 meters get the Terrified status effect. Units with Terrified get -25% Accuracy for their next turn. When this unit kills an enemy with a Critical Hit, Terrified is improved to -40% Accuracy.

Weak Spot Icon

weak spot

If the target of a Shot is at less than full health, the Shot gets a +10% Critical Hit Chance bonus.

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  • Actions

  • Abilities

  • Classes

  • Skills

  • Skills: Support

  • Skills: Vanguard

  • Skills: Heavy

  • Skills: Jack

  • Skills: Scout

  • Skills: Sniper

    • Active Skills
    • Passive Skills
  • Combat

  • Stats

  • Veteran Mode

  • Power Weapons

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